SALVO sales estimate
SALVO is an indie game by Erdem Şahin and Naim Ozcan, released on Steam on May 28, 2026 at $11.99. It has 55 Steam reviews (Mostly Positive, 78% positive). Markan estimates it has sold between 1k and 3k copies on Steam, for $5k to $13k in net revenue.
Estimated lifetime sales and revenue
| Low | Medium | High | |
|---|---|---|---|
| Copies sold | 1,100 | 2,090 | 3,025 |
| Net revenue (USD) | $4,587 | $8,715 | $12,613 |
Steam doesn't publish sales. These estimates multiply the number of reviews by a factor that depends on the release year (the Boxleiter method). Net revenue is what's left of list price × sales after refunds, regional pricing, discounts, sales tax and Steam's 30% cut, before any publisher's share. Treat them as a ballpark for comparing games, not as reported figures.
Steam facts
| Developer | Erdem Şahin, Naim Ozcan |
|---|---|
| Publisher | Doomed Interactive |
| Release date | May 28, 2026 |
| Price | $11.99 (US list price) |
| Reviews | 55 · Mostly Positive · 78% positive |
| Genres | Indie, Simulation, Strategy |
| Platforms | Windows, macOS, Linux |
| Links | Steam store page · Website |
A tactical immersive sim. You are underground with nothing but missiles. Design ballistic weapons, hunt billion-dollar radars with 20,000-dollar drones, flood the enemy with cruise missiles, or reach hypersonic technology. Welcome to asymmetric war.From the Steam store page
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Compare SALVO with your own game
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Steam IDs: 4565790, 2310160, 2605780, 2317560, 1988830, 4571480, 645790, 1175880 Or ask your AI assistant: Markan's data is also available to Claude, ChatGPT, Cursor and others through MCP.
Data from Steam, last updated by Markan on 2026-11-07.