Becoming Saint sales estimate
Becoming Saint is an indie game by Open Lab Games, released on Steam on July 15, 2025 at $14.99. It has 135 Steam reviews (Mixed, 65% positive). Markan estimates it has sold between 3k and 7k copies on Steam, for $14k to $39k in net revenue.
Estimated lifetime sales and revenue
| Low | Medium | High | |
|---|---|---|---|
| Copies sold | 2,700 | 5,130 | 7,425 |
| Net revenue (USD) | $14,075 | $26,742 | $38,706 |
Steam doesn't publish sales. These estimates multiply the number of reviews by a factor that depends on the release year (the Boxleiter method). Net revenue is what's left of list price × sales after refunds, regional pricing, discounts, sales tax and Steam's 30% cut, before any publisher's share. Treat them as a ballpark for comparing games, not as reported figures.
Steam facts
| Developer | Open Lab Games |
|---|---|
| Publisher | Firesquid, 2P Games |
| Release date | July 15, 2025 |
| Price | $14.99 (US list price) |
| Reviews | 135 · Mixed · 65% positive |
| Genres | Indie, Simulation, Strategy |
| Platforms | Windows, macOS, Linux |
| Links | Steam store page · Website |
Choose your doctrine and preach across medieval Italy in this real-time strategy roguelike. Gather your diverse cast of followers, venture out to convince and convert new believers, conquer towns, and strive to become a saint in your lifetime—or die trying.From the Steam store page
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Compare Becoming Saint with your own game
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Steam IDs: 2643010, 669320, 3337380, 1369690, 3885930, 1423330, 1997780, 2953520 Or ask your AI assistant: Markan's data is also available to Claude, ChatGPT, Cursor and others through MCP.
Data from Steam, last updated by Markan on 2026-11-15.