Increlution sales estimate
Increlution is an indie game by Gniller, released on Steam on October 13, 2021 at $3.99. It has 1,245 Steam reviews (Very Positive, 85% positive). Markan estimates it has sold between 25k and 68k copies on Steam, for $35k to $95k in net revenue.
Estimated lifetime sales and revenue
| Low | Medium | High | |
|---|---|---|---|
| Copies sold | 24,900 | 47,310 | 68,475 |
| Net revenue (USD) | $34,550 | $65,646 | $95,013 |
Steam doesn't publish sales. These estimates multiply the number of reviews by a factor that depends on the release year (the Boxleiter method). Net revenue is what's left of list price × sales after refunds, regional pricing, discounts, sales tax and Steam's 30% cut, before any publisher's share. Treat them as a ballpark for comparing games, not as reported figures.
Steam facts
| Developer | Gniller |
|---|---|
| Publisher | Gniller |
| Release date | October 13, 2021 |
| Price | $3.99 (US list price) |
| Reviews | 1,245 · Very Positive · 85% positive |
| Genres | Indie, Early Access |
| Platforms | Windows, macOS, Linux |
| Links | Steam store page |
Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instinctsFrom the Steam store page
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Compare Increlution with your own game
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Steam IDs: 1593350, 1371630, 4038990, 1877960, 3235270, 1481970, 1684820, 1828320 Or ask your AI assistant: Markan's data is also available to Claude, ChatGPT, Cursor and others through MCP.
Data from Steam, last updated by Markan on 2026-11-13.