Going Medieval sales estimate
Going Medieval is an indie game by Foxy Voxel, released on Steam on March 17, 2026 at $29.99. It has 17,173 Steam reviews (Very Positive, 88% positive). Markan estimates it has sold between 343k and 945k copies on Steam, for $3.6 million to $9.9 million in net revenue.
Estimated lifetime sales and revenue
| Low | Medium | High | |
|---|---|---|---|
| Copies sold | 343,460 | 652,574 | 944,515 |
| Net revenue (USD) | $3,582,055 | $6,805,905 | $9,850,651 |
Steam doesn't publish sales. These estimates multiply the number of reviews by a factor that depends on the release year (the Boxleiter method). Net revenue is what's left of list price × sales after refunds, regional pricing, discounts, sales tax and Steam's 30% cut, before any publisher's share. Treat them as a ballpark for comparing games, not as reported figures.
Steam facts
| Developer | Foxy Voxel |
|---|---|
| Publisher | Mythwright |
| Release date | March 17, 2026 |
| Price | $29.99 (US list price) |
| Reviews | 17,173 · Very Positive · 88% positive |
| Genres | Indie, RPG, Simulation, Strategy |
| Platforms | Windows |
| Links | Steam store page |
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.From the Steam store page
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Compare Going Medieval with your own game
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Steam IDs: 1029780, 898720, 1363080, 1336490, 784150, 463530, 1857090, 1422440 Or ask your AI assistant: Markan's data is also available to Claude, ChatGPT, Cursor and others through MCP.
Data from Steam, last updated by Markan on 2026-11-12.